Ink-Stained Scribe

How I Wrote a 35-Word Pitch

My cheap-o self-made cover
I follow a pair of blogs that have both recently hosted 35 word pitch contests (YAtopia and Brenda Drake Writes). I entered both contests with different works and got requests on both, and perhaps the most useful facet of the contest was learning to whittle my pitch down to the most important aspects of the story. Doing that forced me not only to think critically about the writing itself, but also find the moment in my story that defines the main character's critical choice.



A side-effect of focusing the conflict was that I realized, for my novel-length work, that the story needs to shift closer to the end, putting that moment of critical choice dead-center, with the inciting event of the story nearer to the one-quarter mark.


Crystallizing an entire novel is hard, because you need character, motivation, setting, conflict, stakes, and voice. In this post, I'm going to show you how I got my pitch for The Mark of Flight down to 35 words.



The blurb that follows is what I've used in my query letter, and what you'll find on the Mark of Flight page above.


The council’s preference for her tractable cousin is Princess Arianna’s biggest worry until her most trusted companion, Markmaster Tashda, kidnaps her to rekindle the centuries-long war with the neighboring kingdom, Centoren. In a fight for her liberty and the preservation of her homeland, Arianna is willing to sacrifice almost anything, but she can't escape an elite squadron of Centoreinian soldiers on her own.
A backwoods Mage and a stuttering stable boy, however, are the last champions she would have asked for. Bay is an Innate Mage who can escape neither the impulse to heal the ravaged borderlands nor the haunting absence of the master who taught him more Magic than anyone else seems to know. Even worse is Shiro, a slave illegally owned by the same inn harboring Tashda’s men. Horrified at the thought of slavery in her kingdom, Arianna swears to stop the unlawful trade if she can ever get home, and promises Shiro will never suffer chains again. Then one of Tashda’s men catches up to them, and the glittering shield that bursts from Shiro’s hand shocks even him with the impossible: the slave is a Markmaster.
Bay departs to lead Tashda astray and Shiro, unable to explain how he got a Mark, refuses to accept his power. Arianna hopes that returning to the castle will solve their problems, but when Shiro is captured protecting her from slave-traders, she faces a choice: break her promise to Shiro and rush home to prepare her kingdom for war, or risk her life to free the Markmaster-slave who gave up everything to save her.
Kind of long, right? At 263 words, this blurb is pushing it even for a query letter. However, we can see all the elements of story I listed above.

Character: Princess Arianna


Motivation: liberty and preservation of her homeland


Setting: Rizellen (which, by the fact that she's a princess, we can assume is both feudal and medieval)


Conflict: she has to choose between warning her homeland of approaching war and breaking her promise to Shiro


Stakes: war for her kingdom if she fails to warn them, and life as a slave for Shiro if she fails to rescue him. On both ends, her personal failure to protect what she cares about is evident.


Voice: words like "suffer" "rush" "backwoods" "champion" "ravaged" and "rekindle" hint at the diction of a high fantasy.

The first step was to identify the moment that encapsulates my character's most pivotal choice--the moment she gets off her lazy arse and makes the decision to start DOING something about the situation I stuck her in. For THE MARK OF FLIGHT, that was the moment where Arianna makes her choice between going home to warn her country about Tashda's plans, or rescuing Shiro from slave-traders.

With that in mind, I yanked the final lines from my blurb:

when Shiro is captured protecting her from slave-traders, she faces a choice: break her promise to Shiro and rush home to prepare her kingdom for war, or risk her life to free the Markmaster-slave who gave up everything to save her
By itself, that line is 41 words - already over my limit - so I needed to trim down. Shiro being captured by slave-traders can sort of be implied in the last line: "free the Markmaster-slave". It's probably not necessary to know that he needs to be freed from slavery for a second time. So I end up with this:

(Arianna) faces a choice: break her promise to Shiro and rush home to prepare her kingdom for war, or risk her life to free the Markmaster-slave who gave up everything to save her
Now we're talking. At 33 words, I was finally under the limit. But it wasn't ready yet. I knew I'd have to introduce the main character, the setting, and the general predicament she's in before that choice would matter to anyone.

So we would obviously need to know Arianna's name, the fact that she's a princess, and the fact that she's been kidnapped; "Kidnapped Princess Arianna" covers that in three words, but doesn't really set up the action well. So I decided to use the inciting incident (her kidnapping) as a springboard. "When Princess Arianna of Rizellen is kidnapped..."

But then what? What happens? What are the stakes of that? Easy: war. I loved the word "rekindle" from the original query, so I changed it around a bit to show the stakes of the original situation: "When Princess Arianna's kidnapping threatens to rekindle war..."

Now her choice is properly set up, so I trimmed down the verbage at the end and came up with:

When Princess Arianna’s kidnapping threatens to rekindle war, she must choose between warning her kingdom of the enemy’s approach or risking her life to help the slave who gave his freedom to rescue her.
34 words! Awesome. But I still wasn't done yet.


If beta readers are critical for your book, they're even more critical for your query, and even more important for your pitch. You want to present it to them and see what works, what's understandable, what isn't understandable, and what might be confusing. Also, beta readers will be able to give you quick tips on things like diction and voice.

I copied my pitch and pasted it into my status on facebook, and asked my friends to critique it.

The first thing to go was the "must choose between ...ing and ...ing". That construction was weak, and got replaced with "must choose: warn ...risk..."

When Princess Arianna’s kidnapping threatens to rekindlewar, she must make a choice: warn her kingdom of the enemy’s approach or riskher life to help the slave who gave his freedom to rescue her.
Exactly 35 words, and much stronger. Then another friend suggested I use  the word "sacrifice" instead of "gave", which is a much better word-choice, and I decided I liked "faces a difficult choice" better than "must make a choice". In the end, I came up with:

When Princess Arianna's kidnapping threatens to rekindle war, she faces a difficult choice: warn her kingdom of the enemy's approach or risk her life to help the slave who sacrificed his freedom to rescue her.
Yeah, it leaves out a lot. It leaves out Bay entirely, leaves out the promise Arianna made, leaves out the fact that Shiro is secretly a Markmaster (and what that is). But here's the thing: those are details. Those are trappings of the world. They're not necessary in a pitch, which is designed to present the most interesting part of the story to the potential agents.

POST YOUR 35-WORD PITCHES BELOW!

Do you have a pitch for your story? Have you participated in any pitch contests? Do you think you could whittle down your pitch to 35 words?

NaNoWriMo Outlining Workshop Part II - Plot, Subplots, & Scenes


DID YOU MISS PART I?

Last post was focused on getting your characters, conflicts, and motivations solid. This post is all about the nitty-gritty plotty-wotty stuff. Before you start, you're going to need some supplies:


  • Note-cards (preferably the lined variety, in several colors)
  • Writing utensils
  • A notebook (if you like to keep brainstorming materials all together)
  • scratch paper (if you need to spread it out)
  • your character/motivation/conflict notes from the last workshop.


THE BIG PICTURE

Using the information you’ve come up with, write a one-sentence description of your story’s main conflict that includes:


MC (Motivation) + conflict + Antagonist (Motivation) + Action + Consequences


Action in this case means the course of action your character must take in order to overcome the conflict. The consequences are, predictably, what will happen if they fail.


Don’t worry--this sentence will suck, and it’s not your back-cover summary; it’s a way to boil down the conflict between your most important characters. It will sound disgustingly vague until later in the process, when we will modify it a bit. You may find that you have to reach into a later part of the story, when your characters have a bit more information to form motivations that are more directly in opposition with the antagonists, to do this part. That's fine! Just make sure that their motivations from the beginning have a bearing on how the story plays out.

Example:
A headstrong princess who wants to be a great queen is kidnapped by a charismatic general who wants to use her against her kingdom, and she must find her way home in time to warn them of approaching war.

If you can actually boil down your character's course of action to a set of choices, the sentence will be a lot stronger. In my case, I'm certain this was the difference in my query letter between getting and not getting a request.


A headstrong princess who wants to be a great queen is kidnapped by a charismatic general who wants to use her against her kingdom, and she must make a choice: break her promise to her rescuer and rush home to prepare her kingdom for war, or risk her life to free the brave slave-boy who gave up everything to save her.

Both of those sentences sort of sound like crap, but you can see where I'm going with this--I know the major conflict between my protagonist, my antagonist, and the issues that she's going to have to resolve in order to get her happily-ever-after. I can keep this in mind as I work through the rest of the story.

SUBPLOTS & BRAINSTORMING

Now that you have the sentence for your main conflict, go back through your characters’ motivations and try to spot desires that might produce conflict. You don’t have to know anything specific yet about how that will translate into scenes, but it’s good to have in mind where characters will have tension with each other.

Once you identify possible conflicts, write down each on its own sheet of paper and start brainstorming. This is a great time to employ mind-maps, spidergraphs, or stream-of-consciousness brainstorming methods. You may find yourself adding characters and desires to the conflict sheet as you brainstorm. I recommend starting with what the characters want, what is getting in their way, and what other characters have desires that conflict or hold them back.

All of these conflicts are potential subplots. Keep them in mind through the next step of the process, especially when you start to get stuck.


NOTE-CARDING

Note-carding is a method I learned from writer and writing teacher Holly Lisle. I've touted this method before, and I highly recommend you visit Lisle's post describing note-carding and learn the method from her, but I will give a brief overview here.

Figure out roughly how long you want your novel to be. This is a fantasy blog, and since most fantasy books are roughly 100,000 words long, we’ll go with that. The average scene is 1,750 words, so divide your projected word count by your scene-length, and you’ll get a rough estimate of the number of scenes you should have in your novel--in this case 57. This isn’t a perfect estimate--just something to get you thinking in the arena of what you’ll need.

Now divvy up your scenes between narrators and start writing down every scene idea that comes to you, and try to distill it into a single sentence.


This was my outline for last year's NaNoWriMo.
You can see my five character motivation cards,
my scene notecards, and the little post-its
with reminders of subplots and exposition info!
Now, I didn't know about the note-carding method when I wrote The Mark of Flight (and it shows), but I used it for HELLHOUND. At first, I decided I wanted to write between two narrators, so I gave 60% of the scenes to Helena (my MC) and 40% to her godfather, Eamon. Well, by about a third of the way through writing, I changed my mind and gave 100% of the scenes to Helena, which resulted in me chucking a bunch of my notecards. The beauty of it was, the notecarding method made it easy to toss those notecards, and fill them back in with the cool new stuff I'd come up with.

Notecarding is the most guilt-free, changeable form of outlining I've yet found. Don’t censor yourself, don’t worry about how a scene might or might not fit. You should end up with something like this:
“On a yacht off the Miami coast, Helena uses the distraction of the sorcerers battle with her master to break the spell holding her pack captive, and then she steals the book the sorcerers are after and escapes by swimming to shore”
It doesn't have to be that set-out. This is the first scene in the new version of the book, so I knew what needed to happen. You may end up with "set-up set-up set-up...and then something happens that I haven't figured out yet." That's fine. The process of note-carding alone might help you figure out what that "something" needs to be. If not, you'll probably come up with some ideas while writing. Make sure you’ve got about 30 notecards before you move on to the next section. If you start having trouble or getting stuck, go back to your characters' motivations and start trying to figure out how best you can get in their way. This part is FUN, but can be somewhat time-consuming, so give yourself the time you think you'll need.


If it helps, a good way to organize your scene-card is:

Setting + MC (Motivation) + Conflict + Course of Action + Cliffhanger or Resolution

You don't have to stick to that at all, but it's a short and sweet kind of way to set up what happens or needs to happen in your scene. I'll write a few more examples below from my NaNoWriMo project from last year, HELLHOUND.

"In the kitchen, Jaesung asks Helena about her fake military school and catches her in her lie, putting their trust in each other on thin ice. As he leaves, she spots the mark of the sorcerer's guild on their doorstep and realizes she's been found, and her roommates could be in danger."
"In Eamon's basement, Helena--enraged at Rodolfo's murder--fights for her right to join the hunt and take revenge, but then Morgan tells her (the enemy) found Rodolfo because of Helena's inability to lay low."
"In the blacked-out house, Helena fights the influence of the magic glyph as she sets wards, and then passes out just as the first spell pings off her protection." 

If you're having trouble at this point, try writing some stream-of-consciousness pages about what you're having trouble with. I've been known to start out entries like this with "I don't have a villain :(" or "What should the MC be doing between plot-points A and Q?"

ON TO PART III

What discoveries have you made while plotting your story? Have you ever done note-carding before? What are some of your preferred methods of creating the scenes for your story? ARE YOU HAVING FUN?

Sunday Sample #3 - The Mark of Flight

Last week, I shared the opening of my contemporary fantasy, Hellhound. This week, I would like to share the prologue of "The Mark of Flight", book one of The Markmasters Trilogy.

They had known him once, that woman in the teetering headdress, that courtier smoothing his brocade doublet, and that young man in the stained smock. Once, Alukale would have inspired more than a measuring glance or fluttered fan; his face alone would have been enough introduction to any keep from these castle gates to the Centoreinian border. Now it was his name that was known, but not his face. A pity, but at least he didn’t have to cover it. The early summer sun bearing down on his shoulders made the prospect of donning a hood a matter to avoid at all costs, and none of the ceremony-goers in the packed courtyard were even looking.
Their attention was trained on the girl descending the stairs, her arms spread slightly for balance as four gray-clad handmaidens helped her step-after-step. She probably wouldn’t have needed the help if not for the ridiculous headdress that towered well over her head. Its spires glittered in the sun, concealing the hair that would be revealed to all the court in just a few moments. Alukale shook his head in pity—despite the smile on her heavily-powdered face, her magenta aura pulsed like the heart of a hummingbird. To this day, he still did not understand why a girl couldn’t be the first to see her own hair, and he had watched them stuff it into coifs and wraps and caps for five-hundred years.
He shaded his eyes with one hand, the other perched on his sword-heavy hip, and gazed up at the gray battlements, at the royal family’s red and white standard snapping from the bastions. Then the dreaded specter of memory rose, a sickly dream adorning the modern castle in the raiment of his time.
Alukale had left this very courtyard five-hundred years ago, sick with grief, with rage, and ready to tear apart the world itself with his hands, or with his Magic if he could, if only it would stop the war. If only it would bring back what he had lost. But a handful of lifetimes had passed, and he had accomplished neither. Now, the sight of the castle rekindled feelings he had never wanted to face again, scenes he had never wanted to relive. Despite the changes wrought by time and foolishness, it was too familiar.
In the place of steel-latticed oak doors stood a gate of slender pikes, glistening with a web of silver ivy. Such a confection wouldn’t even stop a breeze, let alone an invading army. The keep was no longer a bastion for the people if the enemy were to breach the city’s walls. A few decades of peace and the people of Rizellen thought the war was over.
Alukale snorted. He had felt this ignorant excitement once, and the people of Rizellen would soon discover how wrong they were. Peace had made his country soft, and they would suffer for that weakness. He resisted the urge to leap onto the stairs and call this country that had once been his back to arms and take command of the future once again.
But he could not. She had forbidden interference, and Alukale was discovering that it was the hardest thing she had ever asked of him, and she had asked many things. He had taught, protected, even killed for her; he had shown the ruthlessness she could not, and had been the strength she lacked. And now she wanted him to stand aside.
The crowd hushed, and the piercing keen of a bell silvered the air, hanging across the crowd like ice. The time had come.
The four handmaidens reached for the headdress, and the princess’s hands clenched in her skirts. She didn’t look fourteen, sprite-like as she was, but Alukale knew better than anyone about the discrepancy of age and appearance. It took all four gray-clad women to lift, arms straining, the confection of silver and gems from the girl’s head. A heavy rush of ebony tumbled down the girl’s thin shoulders, and Alukale felt a small flicker of pride tugging his lips as his brother’s descendant shook out a glorious fall of black hair, waist-length and lustrous.
She would be the first Princess of Rizellen to have black hair; her foreign father had given her his coloring, and that was no shame, for a princess needed to be unique.
A groan nearby drew his attention, and Alukale glanced at the girl who had made the noise—unremarkable face, dressed in drab clothing let out at the seams. Her short-cropped hair told him that this girl had not possessed a set of handmaidens to care for her tresses before she turned fourteen. She spotted him looking and flushed, and he hoped she felt some shame in having wished for the princess’s bad luck.
Alukale looked back to the dais, jaw clenched. Princess Arianna would have bad luck enough without having the noblewoman’s curse of bad hair as well. At least the Sisters had blessed her with that much.
“You, boy!” A Warsman in heavy chainmail shoved through the crowd towards Alukale, his blue tabard bright among the peasants’ dull ensembles. “No swords in the bailey!”
“I was just taking my leave,” Alukale said, slipping between the men and women like water. He turned his back to the ceremony, clenching his teeth against the thought that he could do something—right now—to change the course of the future, and he was walking away. But no, he was lucky Lenis had let him come at all, for he knew she had seen a future where he had not controlled himself.
There would be a day when he gave in to that temptation, but it was not today. Today, he had other matters to attend.